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Snuggle Stump is a drop-and-merge game with real physics. You are looking into a hollow tree stump at night, and one by one you drop round, sleepy critters into it. They roll, settle and close their eyes. Whenever two of the same kind touch, they snuggle up and turn into the next, bigger critter.
There are eleven friends on the ladder: Ladybug, Snail, Mouse, Frog, Hedgehog, Bunny, Owl, Fox, Badger, Fawn and Bear. Only the five smallest ever fall from the sky, so everything bigger has to be made by you. The row under the stump shows the friends you have met so far, and the bubble in the top corner shows which critter comes next.
Cómo jugar
- Move the critter left or right above the stump and let go to drop it. If you hold one for 5 seconds it drops by itself.
- Two alike that touch merge into the next friend on the ladder. Making a Snail pays 2 points, a Mouse 6, a Frog 12, a Hedgehog 20, a Bunny 30, an Owl 42, a Fox 56, a Badger 72, a Fawn 90 and a Bear 110.
- Merges within 1.6 seconds of each other build a snuggle chain that multiplies those points, up to ×5.
- Every merge fills the Wiggle button. When it glows, press it to shake the whole stump so that near neighbours roll together.
- A glowing firefly is a wild drop: the first critter it touches grows one step up the ladder.
- Acorns start falling after a while. They never merge and just take up room, but a merge right next to an acorn pops it for 15 points.
- Two Bears make a Big Bear Hug: both wander off, leaving 1000 points and a full Wiggle.
- The game ends when a critter rests above the dashed rim line for 2.4 seconds.
Controles
- Teclado
- Move the mouse to aim and click to drop, or use the Left and Right arrow keys (A and D also work, hold Shift for small steps) and press Space, Enter or Down to drop. Press W or Up to wiggle.
- Táctil
- Touch and drag to aim, lift your finger to drop. Tap the Wiggle button under the stump when it glows.
Consejos
- Keep big critters together on one side and feed small ones in next to them, so each new friend lands beside its twin.
- Drop the firefly on your biggest critter that has no twin yet — it saves a whole branch of merges.
- Park acorns in a corner beside two critters that are about to merge and they pop on their own.
- Save the Wiggle for the Too high! warning: it restarts the countdown and usually drops the pile back under the line.