Nonogramma Campanula

Rompicapo📱 Si gioca sul telefono

Dipingi immagini nascoste a pixel con Pim la talpa! I numeri di ogni riga e colonna ti dicono quali caselle riempire: scoprile con la logica e l'immagine sboccia a colori. Oltre 70 immagini fatte a mano da 5×5 a 15×15, modalità Infinita con cuori e una nuova immagine del giorno ogni giorno.

Informazioni su Nonogramma Campanula

Bluebell Nonogram is a picture logic puzzle, the kind also called griddlers, hanjie or paint by numbers. Pim the mole, in her violet painter's beret, has hidden a little pixel picture in every grid of her garden plot: a frog, a lighthouse, a hot air balloon, a teacup, a hedgehog and more than seventy others, all drawn for this game. You find each one by logic alone, and when the last square is painted the grid blooms into the picture in full colour, with its name.

Every puzzle has been checked so that it can be solved one row or column at a time, with exactly one answer and no guessing. A few pictures start with one or more gold-dotted starter squares already painted, which is what makes that true for them. Endless mode starts with tiny 5 × 5 grids, moves to 10 × 10 and then mixes in the big 15 × 15 plots. The Daily picture is the same for everyone each day, a 10 × 10 from Monday to Thursday and a bigger 15 × 15 at the weekend, with a timer and a streak.

Come si gioca

  1. The numbers beside each row and above each column are the clues. Each number is a run of painted squares in that line, in order from left to right or top to bottom, with at least one empty square between two runs. A row marked 3 1 has a run of three painted squares, then a gap, then a single one. A 0 means the whole line is empty.
  2. Use the clues to work out which squares must be painted and fill them. Mark the squares you know are empty with a cross so you can build on them. When every painted square of a line is found, the rest of that line is crossed for you, and clue numbers turn grey as their runs are closed off.
  3. Every square you mark is checked straight away. A wrong mark is a slip: the square flips to its right state and flashes red. In Endless, three slips on one picture cost one of your three hearts; you get a heart back every five pictures, and the game ends when the last heart is gone.
  4. You score 5 for every painted square plus a time bonus. A clean picture, with no slips and no hints, scores double, and a golden picture scores triple. You start with three hints and earn another every three pictures; each hint paints or crosses one square that a row or column proves, and tells you which one.

Comandi

Tastiera
Click a square to paint it, or hold the mouse and drag along a row or column to paint a straight line. Right-click, or drag with the right button, to mark squares with a cross. The arrow keys move a cursor, Space or Enter paints the square under it, X crosses it, and holding Shift while you move keeps painting or crossing. C switches between the Fill and Cross tools, H gives a hint and Enter goes to the next picture.
Touch
Tap a square to paint it, or slide your finger along a row or column to paint a straight line. Tap the Cross button to switch to marking squares with a cross, and Fill to switch back. Hint paints or crosses one square that the clues prove, and Next moves on to the next picture.

Consigli

  • Start with the big numbers. In a 10-wide row, a run of 7 must cover the middle four squares wherever it sits, so paint those first.
  • Add the runs up. A row of 4 2 2 in a 10-wide grid needs 4 + 2 + 2 squares plus two gaps, which is exactly 10, so it fits only one way: paint it straight away. When the total is just short of the width, every run can only slide a square or two, and the squares it covers wherever it slides are certain.
  • Crosses are just as useful as paint. Once you know a square is empty, it can split a line into pieces that are too short for a run, and those pieces can be crossed too.
  • Watch for grey numbers. When the first run of a line greys out, everything up to it is settled, and the next clue only has the rest of the line to fit in.

Altri giochi